196 Eishou Match Part 3
【Magic】 (Four attributes: fire, water, wind, and earth)
Advantages and disadvantages: Fire>Earth>Wind>Water>Fire
・ First Form Normal Attack (Preparation time: Super short. Cooldown: Super short)
・Second Form Extended range attack (Slow. Long)
・ Third Form Strong single-target attack (Short. Short)
・ Fourth Form Powerful extended-range attack (Super slow. Super long)
・ Fifth Form Very powerful extended-range attack (Slowest. Longest)
【Magical Magic】
《Combine》 Combines two magic skills into a single attack.
《Synergy》 Overlays two magic spells on top of another magic spell.
《Charge》 Magic attack that increases in magnitude the more it is charged up.
A white coat fluttered in the wind.
His face, as he waited for the man to appear, with his broad hands stuffed into the pockets of his jeans, was hidden by his wide-brimmed hat.
It was his best effort to look cool.
He didn't have the courage or the time to go shopping for clothes. He simply put on the coolest-looking lab coat and hat he could find in the house and tried to create a sense of "identity".
A look appropriate for a magician…… the result of his own personal struggle.
Kevin's comment that there must be some reason for making a fresh start was right on the money.
No way that wasn't right.
In just six months, I mastered all of the magic arts, and all those who called themselves “magicians” were no longer a challenge for me.
Or rather, nobody has ever even tried to challenge me.
I did not learn magic in order to become the greatest magician. It was simply interesting and fun.
That's why I was at a loss.
I raced through it in a trance, and when I stopped suddenly, there was no one around.
I was forced to understand.
I thought I'd been lonely all this time, but...... I realized that the real loneliness was yet to come.
I thought I had been researching in solitude. I thought vaguely that if I just kept on studying magic, someday someone would catch up with me and give me a fair appraisal, and that I would be rewarded.
"…………"
This was a testament to our parting.
The determination to live in genuine solitude, not as a mage, but as a magical mage, without any pretense.
Also, respect for the one man who was waiting for me.
A determination not to let that man, who is probably the loneliest of all, be alone.
Those extremely secretive statements.
"Well, let's do it."
"Ptff-hoho."
Facing the man, who was walking out with a relaxed expression, I suddenly found myself laughing.
There are just too many things I want to talk about.
I wanted to tell him how much fun I had over the past six months.
I wanted to talk about the many discoveries I had made.
I wanted to exchange opinions.
I wanted to share this feeling, even if it was just a small one, and wonder why magic is so interesting.
In an instant, I was overcome with a flood of emotions, and I couldn't hold it in any longer, and it just burst out.
――Yes. All of this, all of that, all of it, is thanks to you.
I hope you too will be so delighted that you can't help but burst out laughing――!
"M, Muratti Tricolori, I'm ready to go."
I've got to get my act together.
That I, Muratti Tricolori is the only magician in the world who can make you feel threatened……!
"The Eishou title, I will have it returned!"
I stammered……!
* * *
A white coat and a wizard's hat. Muratti, he's really fired up.
I'm glad. It was worthwhile teaching him.
The best thing was that he had a smile.
You might be the only person in the world who can enjoy magic like this.
"Second Firstest, at the ready."
Remember this.
The name of the world's number one will always be here.
……If you're lonely, come and visit me.
"The Eishou title―― If you can take it, go ahead and take it."
"……uh……! "
"――Bow to each other! Get ready! "
From now on, the standard for Eishou battles will be 【Magical Magic】, not just 【Magic】.
It is the wave of the times that cannot be defied.
Everyone has to work hard to catch up.
Only those who catch up can ride the next wave. Those who can't keep up will be swallowed up by the waves and drown.
PvP is all about that.
But.
"Everyone has their own way of enjoying things."
It seems obvious, but people often forget.
There's no need to quit.
Let's remind them of this. That feeling of excitement as a child when they found a stone lying around at their feet.
Only by paying attention to such details can you be worthy of being ranked number one in the world.
"――Begin! "
Now, please let me enjoy playing again.
After over a decade, 【Magical Magic】 will once again make an appearance in the Eishou tournament. Enjoy this historic moment to the fullest.
First move ――――《Wind Attribute・ First Form》 released right at my feet.
"! ? "
It's a little early to be surprised, Muratti.
The name of the upcoming series of moves is “Jumping Wind”.
It's a strategy I've been nurturing for over ten years.
However, this is the only time you will be able to see it.
"……"
Before he could even finish being surprised, Muratti quickly recovered his composure and began chanting 《Synergy》 of 《Fire Attribute・ First Form》《Earth Attribute・ First》 and 《Wind Attribute・ First Form》.
The fact that you can release the First Form spell for three attributes in the same amount of time as the normal First Form spell plus a little extra would be considered a cheat by the mages of this world.
"Good, not bad."
Muratti completed the chant and shot the spell toward my feet, aiming to hit me as I landed after being launched up by the wind blast of my 《Wind Attribute・ First Form》 spell. That's what is called a “landing spot attack”.
As expected, that's the judgment of someone who understands the characteristics of 【magic】. You cannot chant or activate spells while moving. So it seems that he saw no reason why the landing attack would not be successful.
However, with this technique, which allows you to chant while moving through the air, you can activate spells while moving. The key is whether or not you have inputted the movement. Muratti, didn't you notice that?
"Magic crap!? "
An incomprehensible reaction. Did he mean to say “holy crap”? If so, that's a terrible improvisation. But I can understand where he's coming from.
The spell I was chanting while moving through the air was 《Wind Attribute・ Third Form》. Then, just before landing, I shoot it at my feet.
I'll take some damage, but…… I can move through the air much faster and higher than with the First Form.
Muratti's 《Synergy》, which was released in an attempt to snipe me, didn't seem to anticipate that I would jump again, and it missed me by a good distance.
It's called jumping wind because you jump around using wind magic. It's a simple name, but you'll understand once you've been beaten by it, that it's a strategy that can't be underestimated.
You can chant while moving through the air, and the chanting formation is difficult to see, so you can activate it while moving, and because you are always moving, it is difficult to be hit by attacks. It could be said to be a strategy that hits five birds with one stone.
……I'll never forget it, the first Eishou battle.
I, who had fulfilled the conditions for participating in the Eishou tournament and was the 0th generation Eishou, was waiting for that man's challenge on that day.
That's when the Okan style emerged―― In other words, when the person who was the starting point of 【Magical Magic】 made his appearance.
I was defeated by him. The dramatically conceived idea of 【Magical Magic】. I let the glorious first Eishou escape from my grasp.
I dream about it even now. An experience that would surely make it into my top ten list of most frustrating things.
That's right. If only I had been able to surpass that concept that day, at that time.
If you're thinking about flying not just by using the First Form, but also with the Third Form.
If only I hadn't lost.
If only I could have beaten that American genius.
Somebody, somewhere, must have wanted to see it. A scene where 【Magic】 defeats 【Magical Magic】.
Somewhere, someone must have wanted to shout. That Seven is the strongest.
But what do you do when you don't meet those expectations?
Tell me…… Muratti.
"Guee! "
As if to ask a question, I shot Muratti with a single attack from midair, using 《Lightning Attribute・ First Form》.
After jumping up with 《Wind Attribute・ Third Form》, you can move roughly the same distance as that of two First Forms. In other words, after this, you jump up again with 《Wind Attribute・ First Form》, jump up again with 《Wind Attribute・ Third Form》, attack with some First Form spell, and then jump up again with 《Wind Attribute・ First Form》. This is the loop.
For Muratti, it must be extremely annoying to be jumping up and down like this.
"Mmm, oh, ohhh, this is quite something..."
Well, although he muttered to himself, it seems that he was gradually able to follow with his eyes.
His attack methods have changed from 《Synergy》 to 《Combine》 to shorten the time, and Muratti himself is gradually moving around to make it difficult for me to attack.
In other words, he is gradually getting the hang of this pattern.
I guess it's about time. This is where you make a change.
Let's try using the 《Lightning Attribute・ Third Form》 for the attack phase this time.
"Whoa!? "
Bagoong! A strong thunderclap echoed, and Muratti went down.
……I see, so this is what brought him down.
I see…………
"Hey…… Don't you think it's interesting? "
While chanting 《Lightning Attribute・ Third Form》, I spoke to Muratti, who was in a downed state.
Muratti nodded and then slowly opened his mouth.
"I a-agree wholeheartedly."
That's right, it's very interesting.
Just one thing.
How much of a difference the player's skill alone can make?
I don't know what you find interesting.
But for me, it's this. This is it. This one aspect is what I love the most.
"It's strange, isn't it? Even though we're supposed to be walking down completely different paths, we're looking up at the same sky and gazing at the same stars, enjoying ourselves."
"Although I don't really understand complicated talks…… I'm happy to be able to enjoy this with you, Master Second."
"……I guess so."
Oh no, has that Masamune's pretentiousness infected me?
"Aren't you frustrated? Muratti."
"Muhohoho! Somehow, it's both strange and frustrating…… Yeah, it is."
"Are you having doubts?"
"Yeah, yeah……Heh heh, I can't believe how frustrating this is. I would have been happy if I could have just studied magic……"
So, I wonder why?
Muratti repeated as if asking himself.
You truly…… really like magic, don't you?
"Maybe you felt unfaithful to yourself for subconsciously thinking that magic was inferior to magical magic? "
"! ! "
I thought so, too.
And, of all things, he came to his senses after losing to me.
He was reminded that even in magic, there was still more to learn.
"It's okay, don't misunderstand."
While reassuring him, I activated 《Lightning Attribute・ Third Form》.
Muratti, who had just gotten up from the floor, had no way to avoid it anymore.
If you consider his MGR and my INT…… this will be the final blow.
That is why I dared to voice my opinion.
"You were just a terrible player."
Both 【Magic】 and 【Magical Magic】 are always just there.
There is no such thing as a superior or inferior skill. They each fulfill their roles without ever failing.
Betraying 【Magic】, relying on 【Magical Magic】, and losing―― You, who were crazy about both of them, thought of this and regretted it.
……This is proof of his sincerity.
As a mage, he really stood up to me and tried to take my head.
That alone makes me feel that I'm glad I taught him.
And, hopefully…… I want you to dive into it even deeper.
"――That's enough! Winner, Second Firstest Eishou! "
The Eishou Tournament is won only by those who can combine the two elements: 【Magic】 and 【Magical Magic】.
======
Thank you for reading.
Cheat sheet
Status Details
HP Hit Points
MP Magic Points
SP Stamina Points
STR Short range attack skill power, strength, physical power.
DEX Long range attack skill power, dexterity, hit rate.
AGI Quickness, avoidance rate.
INT Attack Magic skill power.
LUK Good luck, critical rate.
VIT Simple defense.
MGR Magic defense.
Skill Ranking
From lower (16th) to higher (1st) class, then it changes to the “Dan” system of martial arts, which means Grade
- 16th class
- 15th class
- 14th class
- 13th class
- 12h class
- 11th class
- 10th class
- 9th class
- 8th class
- 7th class
- 6th class
- 5th class
- 4th class
- 3rd class
- 2nd class
- 1st class
- Grade 1
- Grade 2
- Grade 3
- Grade 4
- Grade 5
- Grade 6
- Grade 7
- Grade 8
- Grade 9 (Can challenge Title when all related skills are at this level)
Types of combat skills
Named after shogi pieces (The word in bold is the one being used in this translation). From easier to acquire to harder.
- Pawn/Soldier (Fuhyou)
- Lance(Kyousha)
- Knight (Keima)
- Silver General (Ginshou)
- Gold General (Kinshou)
- Bishop (Kakugyou)
- Rook (Hisha)
- Promoted Bishop/Dragon Horse(Ryuuma)
- Promoted Rook/Dragon King (Ryuuou).
List of Swordsmanship skills
【Swordsmanship】 Damage: STR Dependent.
《Dragon King Swordsmanship》 Powerful ranged attack forward + stun.
《Dragon Horse Swordsmanship》 Powerful ranged attack in all directions.
《Rook Swordsmanship》 Very strong single-target attack.
《Bishop Swordsmanship》 Quick and powerful penetrating attack.
《Gold Swordsmanship》 Ranged attack in all directions.
《Silver Swordsmanship》 Strong, single-target attack.
《Knight Swordsmanship》 Precision attack+added damage against vital points.
《Lance Swordsmanship》 Penetrating attack.
《Soldier Swordsmanship》 Normal attack.
(Rook+Knight, Silver+Knight, Lance+Knight, Soldier+Knight are possible for Combine)
List of Jojutsu (cane) skills
【Jojutsu】Thrust・Strike・Sweep
《Dragon King Jojutsu》 Extremely powerful wide-area attack
《Dragon Horse Jojutsu》 Wide range defense + knockback
《Rook Jojutsu》 Very powerful ranged attack
《Bishop Jojutsu》 Rush piercing attack
《Gold Jojutsu》 Very strong defense
《Silver Jojutsu》 Powerful ranged attack
《Knight Jojutsu》 Rush attack
《Lance Jojutsu》 Piercing attack
《Soldier Jojutsu》 Conventional attack
List of Spearmanship skills
【Spearmanship】
《Dragon King Spearmanship》 Extremely powerful single-target attack
《Dragon Horse Spearmanship》 Powerful long-range attack (shockwave)
《Rook Spearmanship》 Rush attack (charge thrust)
《Bishop Spearmanship》 Powerful ranged attack (Cleave)
《Gold Spearmanship》 Counterattack (Counter)
《Silver Spearmanship》 Powerful single-target attack (charge thrust)
《Knight Spearmanship》 Forward leaping attack (leaping thrust)
《Lance Spearmanship》 Ranged attack (Cleave)
《Soldier Spearmanship》 Normal Attack (Thrust)
List of Archery skills
【Archery】
《Dragon King Archery》 Powerful on-impact ranged attack.
《Dragon Horse Archery》 Powerful piercing ranged attack.
《Rook Archery》 Very strong single-target range attack.
《Bishop Archery》 Strong piercing range attack.
《Gold Archery》 Range attack with added knockback.
《Silver Archery》 Strong single-target range attack.
《Knight Archery》 Precise sniping range attack.
《Lance Archery》 Piercing range attack.
《Soldier Archery》 Normal range attack.
List of Shield Arts skills
【Shield Arts】
《Dragon King Shield Arts》 Very powerful ranged attack to the front.
《Dragon Horse Shield Arts》 Reinforced defense + all-range attack.
《Rook Shield Arts》 Powerful forward Rush attack (VIT converted to STR and added to net STR)
《Bishop Shield Arts》 Great Reinforced Defense (16th class: 250% ~ Grade 9th: 600% Defense)
《Gold Shield Arts》 Range homing defense + Knockback(While active, attacks within a certain range would redirect themselves towards the shield)
《Silver Shield Arts》 Reinforced defense (parry grace time reduced by 0.01 second, successful parry triggers counterattack effect)
《Knight Shield Arts》 Defense + Knockback.
《Lance Shield Arts》 Piercing Reflective Defense
《Soldier Shield Arts》 Normal defense.
Success condition for parry: Activate the skill 0.287 to 0.250 seconds before the attack reaches the target.
List of Magic skills
【Magic】 (Four attributes: fire, water, wind, and earth)
Advantages and disadvantages: Fire>Earth>Wind>Water>Fire
・First Form Normal Attack (Preparation time: Super short. Cooldown: Super short)
・Second Form Extended range attack (Slow. Long)
・Third Form Strong single-target attack (Short. Short)
・Fourth Form Powerful extended-range attack (Super slow. Super long)
・Fifth Form Very powerful extended-range attack (Slowest. Longest)
【Magical Magic】
《Combine》 Combines two magic skills into a single attack.
《Synergy》 Overlays two magic spells on top of another magic spell.
《Charge》 Magic attack that increases in magnitude the more it is charged up.
List of Thread Manipulation skills
【Thread Manipulation】
《Dragon King Thread Manipulation》 The most powerful single attack, limited to the restrained target.
《Dragon Horse Thread Manipulation》 Simultaneously emits multiple threads, forcibly restraining the touched object.
《Rook Thread Manipulation》 Very powerful single attack using a bundle of threads
《Bishop Thread Manipulation》 Powerful penetrating attack using thread like a needle.
《Gold Thread Manipulation》 Thread restraints on objects within a 4-meter radius.
《Silver Thread Manipulation》 Powerful single-target attack with a bundle of threads
《Knight Thread Manipulation》 Manipulate monsters, humans, and puppets using strings for a certain period of time.
《Lance Thread Manipulation》 Penetrating attack using thread like a needle.
《Soldier Thread Manipulation》 Single target attack with a bundle of threads
(Gold + Lance or Bishop can be Combined)
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